Stylized trees and bushes I made for Begraved: a co-op dungeon crawler set in a medieval fantasy world.
I conceptualized, modeled and textured the assets, then created bush clusters and large foliage formations in Ureal Engine. The foliage is made for Weeping Woods, a forest cemetery haunted with remnants of witches rituals and otherworldly creatures roaming around.
In this work, my goal was to create an optimized foliage kit that would be easy and fun to work with and fit into the cozy horror aesthetic of the game.